ACS mini game
An ACS Mini Game is game made with ACS for playing with in a Doom port (often ZDoom). A craze was started by Andrew Stine (Linguica) and "Doom Racer" mini-game inside Action Doom, which was an ACS version of Rad Racer.
Games that have been made
- Andrew Stine (Linguica), as stated, started the craze with "Doom Racer". Linguica also created an ACS version of Tetris named Doomtris.
- Micke Eriksson (Miffe) created both singleplayer and two player variants of Snake as a early ZDoom-based minigame (Released on June 29, 2000 and August 11, 2000 respectively).
- James Bauer (Isle) created a version of Pong and a near exact replica of Doom 3's Super Turbo Turkey Puncher 3 in ACS. He also created Doom Hunt, a variation of Duck Hunt with Doom graphics, which can be found in his ACS minigame pack called ACS Arcade.
- Jon Washburn (JonnyFive) independently created a version of Pong called ZPong.
- Jan Cholasta (Grubber) created an ACS version of Arkanoid.
- Brit Willoughby created Cannons, a co-op PWAD that runs in Hexen, unlike most minigames. You use switches on a platform to aim a cannon at the other player, trying to shoot said player down. It is also notable for being one of the earliest ACS minigames, with its release on January 20, 1996.
- Adam Landefeld and Rich Nagel created Scorched Hell, a variant of the game Scorched Earth, expanding upon Willoughby's original idea. Like Cannons, Scorched Hell runs as a PWAD in Hexen and does not require ZDoom to function.
- Russell Pearson created Romero Death Skittles, a rather elaborate variant of bowling where the Romero pins need to be taken down and the skull pins need to be avoided as they cost health. The minigame also features several powerups.