ACastle2
From DoomWiki.org
ACastle2 | |
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Author | Dwight Victor |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M4. For other maps which occupy this slot, see Category:E1M4.
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ACastle2 is a single-level PWAD for Doom that was released in 1994. It was designed by Dwight "Keoki" Victor.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The door before the switch that raises the first bridge counts as a secret. It is impossible to get credit for this secret as it is too narrow. (sector 17)
- The door before the switch that raises the second bridge counts as a secret. It is impossible to get credit for this secret as it is too narrow. (sector 36)
- After entering the main castle, the path turns west through three doors. Between the first two is a secret door to the north leading to a room containing an imp. (sector 70)
- The large room in the west of the castle has two doors to the east. The northern one leads to a dark room with a medikit and an imp. This room has a secret door on the north wall (marked with a misaligned texture) leading to a teleporter to a room with 17 health bonuses and a teleporter to one of several small rooms in the south of the castle. (sector 93)
- After going through the second teleporter mentioned above, exit the room and turn left. At the top of the steps, just before the door to the west, is a secret door to the west (marked with a misaligned texture) leading to a room with a shotgun guy. This room has a secret door to the west (marked with a misaligned texture) leading to a room with an imp, a medikit, and (on hard skill) a spectre. Both these rooms count as part of the same secret sector. (sector 53)
- The teleporter leading to the exit counts as a secret. It is virtually impossible to trigger this secret as you will teleport before stepping on the sector. (sector 108)
Bugs[edit]
Due to secrets #1, #2, and #6 above being too small or inaccessible, the maximum achievable secret percentage is 50%.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 5:11.49 | Michael Novikov | 2001-09-04 | acastle2_mn.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on June 2, 2022.
Statistics[edit]
Map data[edit]
Things | 119 |
Vertices | 1072* |
Linedefs | 1290 |
Sidedefs | 1731 |
Sectors | 122 |
Things[edit]
This level contains the following numbers of things per skill level:
|