ALINV11: Seriously Unrealistic Quake (Alpha Invasion)
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| Alpha Invasion maps |
|---|
This level occupies the map slot ALINV11. For other maps with a non-standard slot, see Category:Non-standard map slots.
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ALINV11: Seriously Unrealistic Quake is the eleventh and final map of Alpha Invasion. It was designed by Robert Zalewski (Zalewa) and uses the music track "".
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Go to the north end and repeatedly jump up the second slope from the left. You will find a BFG 10K and energy cell packs. The BFG 10K will dissolve after forty seconds. (sector 6)
Bugs[edit]
The player 2-8 starts (Things 44-50) have no flags set for any of the three difficulty classes, but because of special handling in the engine, they function normally in the level.
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on February 19, 2024.
Statistics[edit]
Map data[edit]
| Things | 140 |
| Vertices | 3899* |
| Linedefs | 2601 |
| Sidedefs | 5038 |
| Sectors | 304 |
* The vertex count without the effect of node building is 2482.
Things[edit]
This level contains the following numbers of things per skill level:
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