A_BFGSpray
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A_BFGSpray is a code pointer used in the death animation for the BFG Shot.
Uses[edit]
The A_BFGSpray
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
119 | S_BFGLAND3 | death animation for the BFG Shot |
Example[edit]
The following is an example of how to set the A_BFGSpray
code pointer in a Dehacked file:
Pointer 21 (Frame 34) Codep Frame = 119
Or using BEX syntax:
[CODEPTR] Frame 1234 = BFGSpray
External links[edit]
- A_BFGSpray in the Doom source code.
- A_BFGSpray at the ZDoom wiki
- BFGSpray at the Eternity Engine wiki