A_BrainScream
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A_BrainScream is a code pointer used in the death animation for the Romero's head.
Uses[edit]
The A_BrainScream
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
780 | S_BRAIN_DIE1 | death animation for the Romero's head |
Example[edit]
The following is an example of how to set the A_BrainScream
code pointer in a DeHackEd file:
Pointer 21 (Frame 34) Codep Frame = 780
Or using BEX syntax:
[CODEPTR] Frame 1234 = BrainScream
External links[edit]
- A_BrainScream in the Doom source code.
- A_BrainScream at the ZDoom wiki
- BrainScream at the Eternity Engine wiki