From DoomWiki.org

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.
The baron on the left is about to call A_BruisAttack to spawn a fireball

A_BruisAttack is a code pointer used in the melee attack animation for the Hell knight and baron of Hell.


The A_BruisAttack code pointer appears in the following states in Doom's state table:


The following is an example of how to set the A_BruisAttack code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 568

Or using BEX syntax:

Frame 1234 = BruisAttack

External links[edit]