From DoomWiki.org

Under construction icon-yellow.svgThis article or section is a stub. Please help the Doom Wiki by adding to it.

A_Explode is a code pointer used in the death animation for the Rocket (in air) and Barrel.


The A_Explode code pointer appears in the following states in Doom's state table:


The following is an example of how to set the A_Explode code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 811

Or using BEX syntax:

Frame 1234 = Explode

External links[edit]