A_FatAttack1
From DoomWiki.org
This article or section is a stub. Please help the Doom Wiki by adding to it. |
A_FatAttack1 is a code pointer used in the attack animation for the mancubus.
Contents
Uses[edit]
The A_FatAttack1
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
377 | S_FATT_ATK2 | attack animation for the mancubus |
Example[edit]
The following is an example of how to set the A_FatAttack1
code pointer in a DeHackEd file:
Pointer 21 (Frame 34) Codep Frame = 377
Or using BEX syntax:
[CODEPTR] Frame 1234 = FatAttack1
Code structure[edit]
The code structure of A_FatAttack1
is almost identical to that of A_CyberAttack, with the major difference being that two missiles are spawned.
External links[edit]
- A_FatAttack1 in the Doom source code.
- A_FatAttack1 at the ZDoom wiki
- FatAttack1 at the Eternity Engine wiki