A_FatAttack1

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A_FatAttack1 is a code pointer used in the attack animation for the mancubus.

Uses[edit]

The A_FatAttack1 code pointer appears in the following states in Doom's state table:

Example[edit]

The following is an example of how to set the A_FatAttack1 code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 377

Or using BEX syntax:

[CODEPTR]
Frame 1234 = FatAttack1

Code structure[edit]

The code structure of A_FatAttack1 is almost identical to that of A_CyberAttack, with the major difference being that two missiles are spawned.

External links[edit]