A_FatRaise

From DoomWiki.org

A_FatRaise is a code pointer used in the attack animation for the Mancubus.

A_FatRaise is a wrapper around A_FaceTarget that calls that function and plays the sound effect DSMANATK.

Uses[edit]

The A_FatRaise code pointer appears in the following states in Doom's state table:

Example[edit]

The following is an example of how to set the A_FatRaise code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 376

Or using BEX syntax:

[CODEPTR]
Frame 1234 = FatRaise

External links[edit]