From DoomWiki.org

A_FatRaise is a code pointer used in the attack animation for the mancubus.

A_FatRaise is a wrapper around A_FaceTarget that calls that function and plays the sound effect DSMANATK.


The A_FatRaise code pointer appears in the following states in Doom's state table:


The following is an example of how to set the A_FatRaise code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 376

Or using BEX syntax:

Frame 1234 = FatRaise

External links[edit]