A_FireBFG
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A_FireBFG is a code pointer used in the attack animation for the BFG 9000.
Uses[edit]
The A_FireBFG
code pointer appears in the following states in Doom's state table:
Frame number | Doom internal name | Use |
---|---|---|
86 | S_BFG3 | attack animation for the BFG 9000 |
Example[edit]
The following is an example of how to set the A_FireBFG
code pointer in a Dehacked file:
Pointer 21 (Frame 34) Codep Frame = 86
Or using BEX syntax:
[CODEPTR] Frame 1234 = FireBFG