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A_FirePlasma is the code pointer that spawns plasma balls as part of the plasma rifle's firing animation.

A_FirePlasma is a code pointer used in the attack animation for the Plasma Gun.


The A_FirePlasma code pointer appears in the following states in Doom's state table:


The following is an example of how to set the A_FirePlasma code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 77

Or using BEX syntax:

Frame 1234 = FirePlasma

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