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A_GunFlash is a code pointer used in the attack animation for the BFG9000 and rocket launcher.


The A_GunFlash code pointer appears in the following states in Doom's state table:


The following is an example of how to set the A_GunFlash code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 85

Or using BEX syntax:

Frame 1234 = GunFlash

External links[edit]