A_Light0

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A_Light0 is a code pointer used in the gun flash animation for various weapons.

Uses[edit]

The A_Light0 code pointer appears in the following states in Doom's state table:

Example[edit]

The following is an example of how to set the A_Light0 code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 1

Or using BEX syntax:

[CODEPTR]
Frame 1234 = Light0

External links[edit]