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A_Saw is a code pointer used in the attack animation for the Chainsaw.


The A_Saw code pointer appears in the following states in Doom's state table:


The following is an example of how to set the A_Saw code pointer in a Dehacked file:

Pointer 21 (Frame 34)
Codep Frame = 72

Or using BEX syntax:

Frame 1234 = Saw

External links[edit]