From DoomWiki.org

A_VileStart is a code pointer used in the attack animation for the arch-vile.

A_VileStart just plays the sound effect DSVILATK.


The A_VileStart code pointer appears in the following states in Doom's state table:


The following is an example of how to set the A_VileStart code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 255

Or using BEX syntax:

Frame 1234 = VileStart

External links[edit]