A_VileStart

From DoomWiki.org

A_VileStart is a code pointer used in the attack animation for the arch-vile.

A_VileStart just plays the sound effect DSVILATK.

Uses[edit]

The A_VileStart code pointer appears in the following states in Doom's state table:

Example[edit]

The following is an example of how to set the A_VileStart code pointer in a DeHackEd file:

Pointer 21 (Frame 34)
Codep Frame = 255

Or using BEX syntax:

[CODEPTR]
Frame 1234 = VileStart

External links[edit]