Adam Bilbrough (Gibbon)
From DoomWiki.org
Adam Bilbrough (alias Gibbon) is a British programmer and Doom level designer. Gibbon's work focuses around maintaining 64-bit derivatives of older source ports such as WinMBF and Boom and doing so for several architectures.
Additionally, he is known for compiling several builds of ports that do not have any compiled binaries, again to several platforms such as Microsoft Windows, Linux, ARM based Apple Mac models (such as the Apple M1), and Intel based Apple Mac models.
Contents
Contributions[edit]
In regards to Doom history, Gibbon has created the following source ports:
Source ports[edit]
- Brown Bag Doom
- ColdFusion
- Doom64EX-Plus
- DSDA-EnDOOM
- Filtered Doom
- glDoom (2022 resurrection)
- Pooch
- PrBoom+ Ultimate
- ReBoom
- ReBoom Experimental
- RZDoom
- Sprinkled Doom
- SRCD-Doom
Levels[edit]
- Zero Dawn (Doomworld forums thread)
- Hospoda (Doomworld forums thread)
- DBP49: Mausoleum Nefarium (Doomworld forums thread)
- MAP08: Temeratum Palatium
- Pandora (Doomworld/idgames)
- Project leader
- Graphics
- MAP30: Shovel of Sin
- Fastest Shovels #1 (Doomworld/idgames)
- MAP03: Pistol Panini
- Fastest Shovels #3 (Doomworld/idgames)
- MAP01: Tech Hell
- Pleasant Vibes from the Party Garage (Doomworld/idgames)
- MAP17: Sweaty Floor Glitter
- Morior Invictus (Doomworld forums thread)
- One Hour Mapping 1 (Doomworld/idgames)
- MAP04: Server Room
- Fastest Shovels #5 The Shovelin Never Ends (Doomworld/idgames)
- MAP07: The Shrine
- Fastest Shovels #6 (Doomworld/idgames)
- E1M1: TEMPORUM
- E1M2: Necopinatum
- Fastest Shovels 8 (Doomworld forums thread)
- MAP02: BludBath
- ShovelDM (Doomworld/idgames)
- MAP11: Cornucopia
Source modifications[edit]
Outside of source ports, Gibbon also worked on the following source modifications:
Utilities[edit]
The following utilities were either ported to other systems or received a Quality-of-Life update by Gibbon:
- Boom Editing Utilities
- DETH
- idManager, RavManager, RogManager
Source port builds[edit]
In addition to his own custom ports, Gibbon hosts a service called Source port builds where several source ports, left in an unmaintained or otherwise compile-only state, are compiled into a playable binary for various platforms and maintained. No changes are made except which are required (upstream devs will be notified) and are compiled for Windows (64-bit), for Linux, for FreeBSD and MacOS, both for Intel x86 processors and Apple ARM based silicon. The following ports have been compiled:
- Aengine (GZDoom based)
- Carob
- Chocolate Doom Plus (AxDoomer's versions)
- Chex3gzd
- Clown Doom
- Crispy Doom (Mac M1 build)
- Doom05RE
- Doom Retro (Mac Intel & Mac M1 builds)
- DSDA-Doom (Mac Intel & Mac M1 builds)
- EZ_Boom
- GLOOME
- Headless Doom
- Micro Doom
- Milky Doom
- Neapolitan Doom
- Nugget Doom (Linux build)
- Nugget Doom LR
- PrBoom+um (Mac Intel & Mac M1 builds)
- RanDOOM
- SDL Doom
- SDoomPort
- Thanatos
- Toffee Doom
- WinMBF (Lua & AngelScript versions by Lexi Mayfield (LexiMax))
- Woof! (Mac Intel & Mac M1 builds)
- ZDoom (64 bit build of 2.9 pre, December 2016. Mac Intel, Windows, Linux and FreeBSD builds)
- Zip Doom
- ZMemory (Not a port, but a tool for dynamic memory allocation)
As of June 28, 2022, the source port builds GitHub repository has been archived, due to the large number of projects currently being worked on. It may re-open again in the future.
External links[edit]
- GitHub profile
- Source port builds repository, hosted by GitHub
- Source port builds, thread at DoomWorld