Aeternum

From DoomWiki.org

Aeternum
Courtyard in MAP02Courtyard in MAP02
Author Paul DeBruyne
Port Boom-compatible
IWAD Doom II
Year 2007
Link Doomworld/idgames

Aeternum is a three-level WAD for Doom II, created by Paul DeBruyne (skillsaw). It was released on 27 November 2007 for the ZDoom source port, but was later made Boom-compatible. It marks skillsaw's return to the mapping scene after a decade-long hiatus since his last project, 1998's Sector 666. Aeternum is heavily influenced by Alien Vendetta, evident in the visual themes and the high difficulty found in the maps.

Content[edit]

Speedrunning[edit]

Current records[edit]

The DSDA episode records for Aeternum are:

Run Time Player Date File Notes
UV speed run 17:34 oecleus 2023-06-02 aed2all-1734.zip

The data was last verified in its entirety on June 5, 2023.

External links[edit]