|Codebase||Doom Legacy 1.25|
|Developer(s)||Sir Kenny, Mike Fredericks (Gokuma)|
|Initial release||Version 1 (1998-11-13, 22 years ago)|
|License||Doom Source License|
Airstrik was a early source modification derived from Doom Legacy 1.25 by Sir Kenny. It was based on two DeHackEd based patches from Mike Fredericks (Gokuma) called Doom From Above 2 pre-beta and Borderdoom.
Airstrik was first released on November 13, 1998. Based off the August 25, 1998 release of Doom Legacy and the DeHackEd patches Doom From Above 2 pre-beta and Borderdoom, it primarily serves as a demonstrator of new gameplay-related mechanics previously unseen in Doom, such as flight and aircraft support. A demonstration WAD, called airstrik.wad includes these additions.
The modification was largely unknown to the general public until 2020.
- Aircraft support for actors, monsters and other things, such as helicopters
- Turrets that automatically shoot down enemy aircraft
- The player has the ability to use a jetpack and achieve flight
- New weapons, such as a tactical nuke using the rocket launcher sprite, a mortar like launcher and bombs
- A firefight in the sky between a helicopter and the player (If the helicopter is not destroyed by the turrets on the ground)
- Several fixed turrets that shoot flying enemies on-sight
The modification resurfaced in 2020 when Gokuma in a Doomworld forums released a lot of old Legacy related files to the community, including AIRSTRIK.ZIP.
- Airstrik binary, hosted by DRD Team
- Airstrik MediaFire mirror
- Repository of old Legacy versions (archived 🏛), including AIRSTRIK.ZIP, merged together on Archive.org by Fraggle
|Source code genealogy|
|Based on||Name||Base for|
|Doom Legacy 1.25||Airstrik||None|