Alex Mayfield (AlexMax)

From DoomWiki.org

Alex Mayfield (AlexMax), though a fan of Doom since its release, was not involved in Doom community affairs until 2003. Discovering the existence of client/server Doom ports rekindled her love of Doom and soon afterwards started getting involved in Doom communities and projects.

She is probably best known for contributions to many Capture the Flag mapsets, but has contributed to other types of multiplayer-focused mapsets as well, and has been a longtime member of clan Unidoom. Beyond modding for Doom, she's also contributed code to Odamex, Zandronum, Crispy Doom, and even added uncapped framerates and widescreen to the official Doom Classic Unity port, among other features.

Body of work[edit]

2002[edit]

2004[edit]

2005[edit]

2007[edit]

  • Odamex CTF (Doomworld/idgames)
    • MAP01: The Ride
    • MAP02: Something Epic II
    • MAP03: Pagan CTF
    • MAP06: Lava Incorporated

2008[edit]

2009[edit]

2011[edit]

  • IDL Mapping Contest 2011 (WadArchive)
    • MAP10: Something Epicish
    • MAP12: Cross Counter

2012[edit]

2013[edit]

2014[edit]

2015[edit]

2016[edit]

2018[edit]

2021[edit]

2022[edit]

  • Odamex Horde (Ongoing Project)
    • MAP02: Disaster Tourism
    • MAP04: Boarding Action
    • MAP06: Too Deep, Too Greedy
    • MAP07: Hard Light
    • MAP08: Grim Cay
    • MAP09: Uptown Saturday Night
    • MAP10: Cast Away
    • MAP14: Sandswept

Doom programming projects[edit]

  • Odamex (2006-)
    • Horde Mode
    • Attack & Defend CTF
    • The initial wave of lives-based gamemodes (Survival, LMS, TLMS, LMS CTF)
    • Many other features and fixes
  • Charonauth (2014-2016)
    • Login server for online source ports
  • Doom Classic Unity port (2019-2020)
  • MBF21 (2021)

Other work[edit]

External links[edit]


Nightdive Studios
NightDiveStudiosLogo.png