Lexi Mayfield (LexiMax)
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(Redirected from Alex Mayfield (AlexMax))
Lexi Mayfield (alias LexiMax, formerly AlexMax) though a fan of Doom since its release, was not involved in Doom community affairs until 2003. Discovering the existence of client/server Doom ports rekindled her love of Doom and soon afterwards started getting involved in Doom communities and projects.
She is probably best known for contributions to many Capture the Flag mapsets, but has contributed to other types of multiplayer-focused mapsets as well, and has been a longtime member of clan Unidoom. Beyond modding for Doom, she has also contributed code to Odamex, Zandronum, Crispy Doom, and even added uncapped framerates and widescreen to the official Doom Classic Unity port, among other features.
Contents
Body of work[edit]
2002[edit]
- Nukeage Plant (Doomworld/idgames)
- The Underground Base (Doomworld/idgames)
2004[edit]
- ZDaemon CTF Map Pack 1 (Doomworld/idgames)
- MAP01: Fortress Collision (with Rellik and Washu)
- MAP02: Refineries
- MAP07: The Excavation
- MAP08: Something Epic
- MAP09: Frozen
- MAP10: Outer Limits
- ZDaemon CTF Map Pack 2 (Doomworld/idgames)
- MAP11: Tribute
- MAP17: Burn it with Fire
- Unidoom DM 3 (Doomworld/idgames)
2005[edit]
- ZDaemon CTF Map Pack 3 (Doomworld/idgames)
- MAP22: Mainstay (with Josh Simpson (EarthQuake))
- MAP30: No Limits
2007[edit]
2008[edit]
- Unidoom Deathmatch X (Doomworld/idgames)
- MAP13: At The Center
- MAP19: The Renaissance (with Nautilus)
2009[edit]
2011[edit]
- IDL Mapping Contest 2011 (Wad Archive (archived 🏛))
- MAP10: Something Epicish
- MAP12: Cross Counter
2012[edit]
- 32in24-12: IRON MAPPER (Doomworld/idgames)
- Anthology CTF
- See ZDaemon CTF Map Pack 1-3, with the exception of MAP17, and in addition:
- MAP22: Mainstay (updated version)
- MAP30: No Limits (updated version)
2013[edit]
2014[edit]
2015[edit]
- ChaosCore CTF (Zandronum forum thread, Wad Archive (archived 🏛))
- CORE04: Frozen Chaos (with Caution)
- CORE14: Speed of Dark (with SwordGrunt)
- CORE24: Towering Gardens
2016[edit]
2018[edit]
- Impromptu DM (Doomworld forums thread)
- MAP02: Strapped
2021[edit]
- MBF21 (with numerous other contributors)
2022[edit]
- Odamex Horde (Ongoing Project)
- MAP02: Disaster Tourism
- MAP04: Boarding Action
- MAP06: Too Deep, Too Greedy
- MAP07: Hard Light
- MAP08: Grim Cay
- MAP09: Uptown Saturday Night
- MAP10: Cast Away
- MAP14: Sandswept
2024[edit]
- id Deathmatch Pack 1
- MAP07: Magnificent Seven (with American McGee)
- MAP08: High Hopes (updated version of UDM3 MAP10)
- MAP11: Bad Archeology (updated version of UDMX MAP13)
- MAP17: Future Shock (updated version of UDM3 MAP09)
- MAP19: Blood Offering (updated version of Impromptu DM MAP02)
- MAP23: Good Ideas (updated version of Eyedea_)
- MAP26: Shoot to Kill (with Sandy Petersen)
Doom programming projects[edit]
- Odamex (2006-)
- Horde Mode
- Attack & Defend CTF
- The initial wave of lives-based gamemodes (Survival, LMS, TLMS, LMS CTF)
- Many other features and fixes
- Charonauth (2014-2016)
- Login server for online source ports
- Doom Classic Unity port (2019-2020)
- Uncapped framerate support
- Widescreen rendering support
- Many other smaller features and fixes
- MBF21 (2021)
Other work[edit]
- Quake (2021 version)
- Blade Runner: Enhanced Edition (2022)
- Rise of the Triad: Ludicrous Edition (2023)
- Quake II (2023)
External links[edit]
Nightdive Studios | |
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Employees
Dimitris Giannakis • James Haley • Stephen Kick • Lexi Mayfield • Edward Richardson • Sven Ruthner (contractor) • Samuel Villarreal • Max Waine • Xaser Acheron
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Games |