This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Alfonzo Actually Makes a Back to Saturn X Map But Is Subsequently Horrified to Find Out That Tarnsman Has Ripped Its Heart and Soul Out During a Random Detail Pass At Two in the Afternoon is a single-level PWAD for Doom II and a limit removing source port. It was designed by James Collins (an_mutt) and uses the music track "Dangerous Procedures" by James Paddock (Jimmy), along with "Back to Saturn X" by Jimmy on the title screen and "Intermission" by esselfortium and Xaser on the intermission screen. It was placed fourth in the 10 Years of Doom mapping contest.
Walkthrough[edit]
Map of Alfonzo Actually Makes a Back to Saturn X Map But Is Subsequently Horrified to Find Out That Tarnsman Has Ripped Its Heart and Soul Out During a Random Detail Pass At Two in the Afternoon
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the large open area near the west end of the map, head southeast into the cave and up to a ledge with stimpacks and shotgun shells. Head to the southwest side and use the terminal on the north wall, which lowers one a bit above it. Enter this secret room to get a megaarmor. (sector 211)
- When you teleport to the northeast end, run east all the way until you get to the corner. Press on the vent on the east side to find a hidden switch. Flip it and return to the west, where you will find steps to the north. Use either of them and use the back wall to find a soul sphere and energy cells. (sector 317)
- In the area with the red key switch, there is a mancubus and a plasma gun on the west ledge. To get up to this ledge, head to the southwest corner and flip a hidden switch to lower a lift leading up to it. (sector 367)
- At Secret #3, open the back wall for a soul sphere. (sector 1053)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 6, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 5197.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
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