Altair1

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Altair1
The starting areaThe starting area
Author Kenneth Chirko
Port Vanilla Doom
IWAD Doom II
Year 1995
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Altair1 (or Planet Altair1 Base) is a single-level PWAD for Doom II, designed by Kenneth E. Chirko and released in August 1995.

It had two sequels the following year, Altair2 and Altair3a.

Walkthrough[edit]

Map of Altair1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After the caged area, open a door to the east, take a lift down, and shoot a switch to access steps. At the top, open the north wall to get a backpack. (sector 77)
  2. After the caged area, take the lift at the end and open the brown wall to get boxes of ammo, a box of rockets, and a berserk pack. (sector 50)
  3. Head northeast from the south field and use the slimy wall to the south to get to a soul sphere. (sector 91)
  4. Take the lift east of the entrance of Secret #3 and at the top, open the bloody wall for a rocket launcher. (sector 99)
  5. Take the lift north of Secret #4 and press the north switch to get boxes of shotgun shells, boxes of ammo, and boxes of rockets. (sector 159)
  6. Take the steps past the crusher and open the green wall to get stimpacks and partial invisibility. (sector 130)
  7. Keep going until you take a lift down. Ride up and hug the north wall to get a medikit and an invulnerability. (sector 227)
  8. Take the hall west of the lava room and open the bloody wall on the way to get boxes of rockets. (sector 171)
  9. Follow the armor bonuses until you get to a green wall. Open it to get a stimpack and a switch. (sector 154)
  10. When the wall north of Secret #9 opens, head to the end and open the west wall for a radiation suit. (sector 184)
  11. If you used the switch in Secret #9, head east of that secret and when the platforms rise, jump to the north corridor. Open the wall that the light is glowing on to get a light amplification visor. (sector 187)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on July 1, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains ten spawn points:

  1. facing north. (thing 5)
  2. facing east. (thing 6)
  3. facing north. (thing 7)
  4. facing south. (thing 8)
  5. facing north. (thing 9)
  6. facing south. (thing 10)
  7. facing east. (thing 11)
  8. facing west. (thing 12)
  9. facing east. (thing 131)
  10. facing west. (thing 183)

Statistics[edit]

Map data[edit]

Things 321
Vertices 1031*
Linedefs 1112
Sidedefs 1511
Sectors 240
* The vertex count without the effect of node building is 874.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • Altair IV is the name given to the titular planet in the 1956 movie Forbidden Planet. It is also a planet in the Star Trek franchise, which is a homage to the original.

See also[edit]

Sources[edit]

External links[edit]