Amiga
From DoomWiki.org
The Amiga home computer platform was fairly popular in Europe during the late 1980s and 1990s, but it was widely considered that it was not possible to do a game like Doom on this platform due to technical restrictions of the standard Amiga graphic chipset, which was built to do scrolling sprite based games, not pixel-based rendering.[1][2][3][4][5] However, this did not stop many eager developers from trying, such as with Wolfenstein and Doom clones including Fears, Breathless, Testament, Project Intercalaris, UBEK, Nemac IV, Genetic Species, Alien Breed 3D, its sequel Alien Breed 3D II: The Killing Grounds, and Gloom,[6][7][8][9][10][11][12] providing a warped reflection of the development of the genre on PCs.[13][14][15][16][17][18] Some, such as the color port of The Colony, and the Amiga developed Corporation, Behind the Iron Gate, and Cytadela, managed to run on stock Amiga 500 hardware, albeit at minimal levels of detail, but most titles required later models or even third-party expansion chips. The later Doom ports likewise targeted higher end Amiga machines.
Contents
Ports[edit]
Quickly after the release of the Doom source code, several people jumped on the bandwagon and ported Doom to the Amiga. This resulted in several different ports which competed for the Amiga userbase. In recent years, several more modern ports arrived on the system, derived from the DOS versions. These new ports also include support for Retargetable Graphics (RTG), which allow standardized resolutions and true colour screens to be available through common SVGA adapters. The two most common API's used in RTG are Picasso96 and CyberGraphX.
Ports for the Amiga 680x0[edit]
- ADoom (1998-2011)
- AmiDoom
- AmigaDoom
- Boom (Version 2.02. AGA and RTG versions, requires an 020)
- PrBoom (Version 2.5.0, requires an 060 and RTG)
- Chocolate Doom (Version 2.3.0, requires an 060 and RTG)
- DoomAttack (1998-2004)
- EDoom (An obscure port based off ADoom 1.2 with a different compiler and small fixes, resulting in a slightly faster port)
- Odamex (Version 0.6.4. AGA and RTG versions, requires an 060)
- PsiDoom
- VDoom68K (By Frank Wille)
- ZDoom (Version 1.22. AGA and RTG versions, requires an 020)
- ZhaDoom68K
Ports for the Amiga PPC[edit]
Amiga PowerPC ports require a PowerPC processor upgrade.
- ADoomPPC
- Chocolate Doom (for MorphOS)
- Crispy Doom (for MorphOS)
- VDoomPPC
- VaxenPPC, a port of Hexen
- ZhaDoomPPC
Grind[edit]
Grind (formerly Dread, now the title of the engine) is the name of a Doom-like game with creative liberty and a custom engine, similar to the Super NES version, to run on a stock Amiga 500 with 512kB memory expansion. The engine is also being targetted to other 16-bit systems such as Atari ST and Sega Genesis.[19][20][21][22][23]
Trivia[edit]
- Although the Amiga was immensely popular in Europe, it remained relatively obscure in North America where Commodore International was operated from, only confined to hobbyists and professional computer-based video creators alike.
- vicdoom from 2010 converts Doom for an even earlier platform by Commodore International. A version of Doom from 2014 also exists for the Commodore 64 and 128, but requires the SuperCPU third-party upgrade, with RAD-Doom from 2023 targeting the RAD Expansion Unit.[24][25] A port of Wolfenstein 3D was also released in 2017 for the SuperCPU.[26][27]
- The Super NES port of Doom was developed by Randy Linden on the Amiga, using a custom toolchain he built connected to the console and a hacked Star Fox cartridge.
- The main rivals of the Amiga were initially the Atari ST and the Apple IIGS, and while both later received ports of Wolfenstein 3D,[28] neither could run Doom on stock hardware either.
In Doom mods[edit]
- Project Osiris is a conversion of the Amiga title Alien Breed 3D to the GZDoom engine.
- A derived project has been initiated to convert Alien Breed 3D II: The Killing Grounds to GZDoom.[29][30]
- An incomplete conversion of the game Gloom has also been produced by Cherno.[31]
- A mod inspired by Fears was created by Mike MacDee (Impie) in 2019.[32]
- Another mod by Cherno replicates the top-down shooter The Chaos Engine in first-person.[33]
External links[edit]
- Boom 2.02, AGA version and RTG version and Boom Amiga source code, hosted by Aminet
- ZDoom 1.22, AGA version and RTG version, hosted by Aminet
- Odamex 0.6.4, AGA version and RTG version, hosted by Aminet
- Chocolate Doom for AmigaOS3, hosted by Aminet
- PrBoom for AmigaOS3, hosted by Aminet
- Chocolate Doom for MorphOS, hosted by Aminet
- Crispy Doom for MorphOS, hosted by Aminet
- Directory listing for PsiDoom, ZhaDoom and VDoomPPC source ports, hosted by cd.textfiles.com, a shovelware archive
- (In Polish) Various Amiga ports detailed and reviewed, includes lesser known ports, at Pekdar.net
- (In Polish) Various downloads of Amiga ports, includes lesser known ports, at Pekdar.net
- Homepage of the EDoom port (archived 🏛)
- Dread news thread at Doomworld
References[edit]
- ↑ (13 March 2022). "An Amiga can’t do Wolfenstein 3D!" Scali's OpenBlog. Retrieved 11 July 2024.
- ↑ "How Doom didn't kill the Amiga." datagubbe. Retrieved 11 July 2024.
- ↑ List, Jenny (6 February 2024). "It Wasn’t DOOM That Killed The Amiga." Hackaday. Retrieved 14 July 2024.
- ↑ Heaton, Andrew (15 November 2021). "Someone Managed To Get Doom To Run On An Amiga 1200." Game Rant. Retrieved 11 July 2024.
- ↑ Modern Vintage Gamer (13 May 2024). "Doom didn't kill the Amiga... Wolfenstein 3D did." YouTube. Retrieved 12 August 2024.
- ↑ "Doom clones, but on the Amiga." Amiga history guide. Retrieved 10 July 2024.
- ↑ Puni (19 December 2011). "Amiga: First Person Shooters." Old School Game Blog. Retrieved 10 July 2024.
- ↑ nittamituaki. "Amiga FPS history." Prison in Galapagos. Retrieved 10 July 2024.
- ↑ Lauppert, Theodor. "Amiga Games." Astoria Games (archived 🏛). Retrieved 10 July 2024.
- ↑ "3D Shooters." Amiga Games Database (archived 🏛). Retrieved 10 July 2024.
- ↑ aszu81 (11 July 2017). "Top 10 - The Best Amiga FPS Games." YouTube. Retrieved 12 August 2024.
- ↑ kad3t (20 January 2010). "10 of the best Amiga 500, 500+, 600 & 1200 3D FPS First Person Shooters." YouTube. Retrieved 12 August 2024.
- ↑ Leigh, Peter (16 July 2016). "Doom Clones – The Good, The Bad & The Ugly." Nostalgia Nerd. Retrieved 10 July 2024.
- ↑ Kowalczyk, Aleksander (25 February 2014). "Good looking old games: Amiga first person shooters." Cage's Corner. Retrieved 10 July 2024.
- ↑ Ahoy (3 October 2014). "Doomed: The Embers of Amiga FPS." YouTube. Retrieved 12 August 2024.
- ↑ GouldFish On Games (1 March 2022). "First Person Shooters on the Amiga!" YouTube. Retrieved 12 August 2024.
- ↑ OldAndNewVideoGames (24 May 2022). "Top 10 Amiga FPS Games." YouTube. Retrieved 12 August 2024.
- ↑ TheGebs24 (1 September 2022). "8 Amiga First Person Shooters That WILL AMAZE You!" YouTube. Retrieved 12 August 2024.
- ↑ (11 October 2023). "Grind - A first person shooter for Amiga 500, made with the amazing Dread-Engine (+DEMO)." Indie Retro News. Retrieved 7 July 2024.
- ↑ Yarwood, Jack (13 October 2023). "Grind Aims To Finally Give The Amiga The Doom Clone It Deserves." Time Extension. Retrieved 7 July 2024.
- ↑ (29 December 2022). "Grind: A new Doom clone for the Amiga 500 and AtariST." Generation Amiga. Retrieved 7 July 2024.
- ↑ Beschizza, Rob (12 October 2023). "Turns out the Amiga was powerful enough to run DOOM after all!" Boing Boing. Retrieved 7 July 2024.
- ↑ Killian, Zak (12 October 2023). "New Indie FPS Grind Gets Very Close To Doom On 1987 Amiga 500 OCS Hardware." HotHardware. Retrieved 7 July 2024.
- ↑ frntc (15 March 2023). "RAD-DOOM." GitHub. Retrieved 11 August 2024.
- ↑ Arctic retro (9 June 2023). "DOOM ON THE COMMODORE 64 in 50 FPS! The RAD Expansion unit." YouTube. Retrieved 11 August 2024.
- ↑ (3 December 2017). "Wolf3D V1.1 - A SuperCPU release of Wolfenstein 3D on the C64/128 gets an update." Indie Retro News. Retrieved 21 July 2024.
- ↑ (15 May 2017). "Wolfenstein 3D Ported to Commodore 64." Generation Amiga. Retrieved 21 July 2024.
- ↑ Weyhrich, Steven. "The Long Strange Saga of Wolfenstein 3D On The Apple IIGS." Apple 2 History. Retrieved 12 July 2024.
- ↑ CravenCoyote (6 July 2024). Alien Breed 3D 2: The Killing Grounds total conversion for GZDoom. Doomworld forums. Retrieved 21 December 2024.
- ↑ ArcturusDeluxe (7 July 2024). "Nice, @CravenCoyote is working on an Alien Breed 3D 2: The Killing Grounds conversion for GZDoom using Project Osiris as a base. I approve wholeheartedly!" Twitter.
- ↑ Cherno (25 September 2017). [WIP] GloomDoom TC (Gloom Deluxe, Amiga 1995). ZDoom forums. Retrieved 25 July 2024.
- ↑ MacDee, Mike (1 May 2019). FEARS - Amiga Remake - 8 Level Demo + Guns Only Mod. ZDoom forums. Retrieved 27 December 2024.
- ↑ Cherno (15 November 2018). Doomsday Machine - A Chaos Engine TC for Doom!. ZDoom forums. Retrieved 27 December 2024.
