| This article or section is a stub. Please help the Doom Wiki by adding to it. |
| This article or section needs to be cleaned up. Please edit it to conform to a higher standard of article quality. |
Although many PWADs diverge significantly from the IWADs, and there is plenty of variation among the IWADs themselves, architecture in Doom levels often incorporates standard structures and elements. This may be due to deliberate attempts to stay true to the Doom style, or the restrictions of the Doom engine's "2.5-dimensional" level format.
Elements[edit]
- Pillars
- Pedestals
- Outdoor areas
- Computers
- Light sources
- Doors
- Windows
- ...
Unusual architecture[edit]