Armageddon 2 is a Skulltag PWAD containing several maps meant for invasion-style matches, and is the sequel to Armageddon. It was created by wario, Moti and Mike Hill (Cutmanmike). v2 of the mapset was released on December 13, 2008;[1] v5 was released around February 19, 2009;[2] and v63 was released on July 22, 2011.[3]
The mapset contains copious amounts of new monsters, some taken from other games such as Blood or Duke Nukem 3D; each map also ends with a boss fight.
Content[edit]
Custom monsters[edit]
Custom weapon[edit]
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- † Added in v63.
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Soundtrack[edit]
- "Into the Beast's Belly" from TNT: Evilution (waves 5–8)
- "Dunes (Medium)" from Serious Sam: The First Encounter, by Damjan Mravunac (waves 3–4)
- Briefing screen music from Descent II (waves 4 and 6);
- "In The Grip Of Madness" from Playstation Doom, by Aubrey Hodges (boss)
- MAP05: "One Ahead System (Cosmo Terminal)" from F-Zero GX, by Hidenori Shoji (two different fragments used for waves 1–6 and wave 7)
- MAP06: "Ellenier Village Medium" from Serious Sam 2, by Damjan Mravunac (waves 1, 3, 5);
- "Kleer Wasteland Medium" from Serious Sam 2, by Damjan Mravunac (waves 2, 4, 6)
- "Moebius 2k2" by yoda13 (waves 3, 5–9)
- "Mexican Mission" from TimeSplitters 2, by Graeme Norgate (waves 2, 5)
- MAP09: "Faded Citadel"/"Crimsonwood Mountains" from MapleStory (waves 1–4);
- _-={Dark Skies}=-_ from Castle Crashers, by Selcuk Bor (waves 5–6, before v63);
- "The GrandMaster's Gauntlet!" from MapleStory (waves 5–6, v63)
- "Feel Our Pain (Fire Field)" from F-Zero GX, by Hidenori Shoji (waves 1–4, 9–10);
- "Zero Hour" from Wolfenstein 3D, by Robert Prince (waves 5–6);
- "One Ahead System (Cosmo Terminal)" from F-Zero GX, by Hidenori Shoji (waves 7–8)
- MAP11: "Interior of Crimsonwood Keep" from MapleStory (waves 1–6);
- "Unification" by NemesisTheory (boss)
- Pirates of the Caribbean theme (waves 3–5);
- "(::The Water::)" by FatKidWithAJetPak (waves 6–7);
- "Unification" by NemesisTheory (boss)
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External links[edit]
References[edit]
- ↑ credits.txt file from armageddon2v2.pk3
- ↑ Based on the timestamp of the Armageddon2v05.wad file within the .pk3
- ↑ credits.txt file from armageddon2v63.pk3