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Artica is a two-level PWAD created by Mike Watson (Cyb) for Doom II and a Boom-compatible source port. It was released in December 1998 as the first WAD in his Artica mini-series, and includes two levels because "WadEd decided" that the final area could not be added in the initial level.
Artica makes use of Boom's friction and deep water effects, as well as silent, instantaneous floor-lowering and raising effects for a little crate puzzle in a warehouse. Most of the map's structures are built of green marble.
The second map only features an arena for a boss fight against a spiderdemon, where the player is hampered by the slippery ice floor. Once the boss is vanquished, the player can access an exit room consisting of a large stairway to a warp field. Firing a couple of rockets in the teleporter triggers the exit.
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