Artica 4

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Artica 4
Add a screenshot and caption
Author Mike Watson
Port MBF-compatible
IWAD Doom II
Year 1999
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Artica 4 is a single-level PWAD for Doom II and the MBF source port that was released in February 1999. It was created by Mike Watson (Cyb) as the fourth entry in his Artica mini-series, and uses the music track "Avalanche" by Mark Klem.

Artica 4 includes a modification that replaces the BFG9000 with a Demon Egg, allowing the player to throw his own miniature demons against enemies.

Walkthrough[edit]

Map of Artica 4
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Flip the switch on the west wall near the red keycard, then return to starting corridor. Near the door will be an open room with a box of ammo and a box of shotgun shells. (sector 299)
  2. In the red area west of the yellow skull key with the demon eggs, head to the south wall and use it to reach a secret room with a WinZip icon and a backpack. This area counts as two secrets. (sector 293)
  3. See Secret #2. (sector 292)
  4. Shoot the WinZip icon in the previous two secrets (it functions like a Commander Keen) to open up two corridors, both of which have shotgun shells and count as two secrets. (sector 297)
  5. See Secret #4. (sector 295)
  6. In the blue skull key room, go through the east wall to find a demon egg. This area counts as two secrets. (sector 314)
  7. See Secret #6. (sector 315)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 5:23.29 Zahid 2015-11-04 artica4-523.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

Statistics[edit]

Map data[edit]

Things 262
Vertices 2131*
Linedefs 2093
Sidedefs 3067
Sectors 342
* The vertex count without the effect of node building is 1721.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]