Ash to Ash

From DoomWiki.org

Ash to Ash
Title screen
Author Vick Bobkov
Port Boom-compatible
IWAD Doom II
Year 2001
Link Doomworld/idgames
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Ash to Ash is a single-level PWAD for Doom II using Boom-compatible source ports that was released in January 2001. It was designed by Vick Bobkov (Virgil the Doom Poet) and uses an "enhanced" version of music track "Suspense" from Doom.

Walkthrough[edit]

Map of Ash to Ash
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

This WAD features a single built-in demo, DEMO1, by the author. It requires Doom II with a Boom-compatible v2.02 source port to be viewed and runs for 1:09.51 (2433 tics), showing off the level on Ultra-Violence.

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 34:27.51 Vick Bobkov (Virgil the Doom Poet) 2001-09-10 ash2ash1.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 20, 2024.

Deathmatch[edit]

Map of Ash to Ash's deathmatch arena

This level includes its own, separate deathmatch arena.

Player spawns[edit]

This arena contains eight spawn points:

  1. facing west. (thing 681)
  2. facing south-east. (thing 683)
  3. facing east. (thing 687)
  4. facing north-west. (thing 690)
  5. facing north-east. (thing 693)
  6. facing north-east. (thing 701)
  7. facing north. (thing 705)
  8. facing south. (thing 707)

Things[edit]

The following things (per skill level) are placed in the arena:

Weapons 1-2 3 4-5
Shotgun 4
Super shotgun 3
Chaingun 2
Rocket launcher 3
Plasma gun 1
BFG9000 1
Miscellaneous 1-2 3 4-5
Deathmatch start 8

Statistics[edit]

Map data[edit]

Things 722
Vertices 10100*
Linedefs 8740
Sidedefs 14138
Sectors 866
* The vertex count without the effect of node building is 6776.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]