Assault rifle

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The assault rifle at rest.
Firing the assault rifle.

The Assault rifle is the Doom chaingun equivalent for Strife. It uses bullets for ammo. It fires 3 bullets at time unlike the chaingun's two. It can kill Acolytes, Stalkers and Sentinels quickly, but it is not recommended against stronger foes. This is the same weapon used by Acolytes and Front Soldiers.

The assault rifle has two pickup sprites. They differ in appearance - one is lying on the ground and the other one is standing vertically.

As an additional note, the assault rifle's accuracy is affected by the player's Accuracy Stat, and specific bonuses like the Accuracy upgrade can increase the accuracy rating to make continuous shots more effective. This is best used in conjunction with the Targeter item.

Bullet clips are the ammo type used for this weapon. Each assault rifle contains 20 bullets. Ammo also comes in the form of a bullet clip and a box of bullets.

The first time this weapon can be obtained for free is in the Prison. Though the rifle can be bought from Irale for 250 coins.

A maximum of 250 bullets can be carried at once (500 with the Ammo satchel).

Data[edit]

Assault rifle data
Weapon number 3
Damage 4-12 per bullet
Included ammo 20 bullets (40 on skill 1 & 5)
Max ammo 250 (500 with ammo satchel)
Ammo type Bullet clips
Shot type Hitscan
Shots per minute ?
Sound DSRIFLE (firing)
Appears in Strife
Thing type 2002 (lying, decimal), 7D2 (lying, hex)
2006 (standing, decimal), 7D6 (standing, hex)
Radius 20
Height 16
Sprite RIFL (before pickup)
RIFG (wielded)
RIFF (firing)
Class Weapon
Pickup

Appearance statistics[edit]

In the IWAD the lying assault rifle is first encountered on these maps per skill level:

The standing assault rifle is first encountered on these maps:

The IWAD contains the following numbers of lying assault rifles per skill level:

It contains the following numbers of standing assault rifles: