Atomic Tomb


Atomic Tomb
Add a screenshot and caption
Author Brad Spencer
Port Boom-compatible
Year 2000
Link Doomworld/idgames
Top100.png This mod was one of the ten 2000 mods to feature in the Top 100 WADs of All Time on Doomworld!
  1. The Darkening Episode 2
  2. 10 Sectors
  3. Chord 3
  4. Classic Episode
  5. Hell Factory
  6. Painful Evil
  7. ZanZan
  8. KZDoom6
  9. Atomic Tomb
  10. Containment Area
1994 - 1995 - 1996 - 1997 - 1998
1999 - 2000 - 2001 - 2002 - 2003


This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Atomic Tomb is a single-level PWAD for Doom that was created in 2000 by Brad Spencer (Vorpal). It uses the music track "Anchor," originally composed by Mark Klem for Memento Mori II, and was listed in the Top 100 WADs of All Time.


Map of Atomic Tomb
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

This WAD features a single built-in demo, DEMO1, by the author. It requires Doom with a Boom-compatible v2.02 source port to be viewed. It runs for 1:12.37 (2533 tics), showing off the level in Nightmare!.

Areas / screenshots[edit]


As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:18.74 Kyle McAwesome 2023-05-19 Cross-listed from Pacifist
NM speed 0:21.97 Kyle McAwesome 2023-05-20
UV max 1:41.20 Kyle McAwesome 2023-05-18
UV -fast 1:47.23 Kyle McAwesome 2023-05-20
UV -respawn 1:11.31 Kyle McAwesome 2023-05-20
UV Tyson 4:27.57 Kyle McAwesome 2023-05-20
UV pacifist 0:18.74 Kyle McAwesome 2023-05-19
NoMo 0:16.97 Kyle McAwesome 2023-05-19
Stroller 0:36.71 Kyle McAwesome 2023-05-20

The data was last verified in its entirety on May 27, 2023.


Player spawns[edit]

This level contains fourteen spawn points:

  1. facing south. (thing 21)
  2. facing west. (thing 22)
  3. facing east. (thing 23)
  4. facing east. (thing 24)
  5. facing south-east. (thing 25)
  6. facing south. (thing 26)
  7. facing south. (thing 27)
  8. facing west. (thing 28)
  9. facing south. (thing 29)
  10. facing north-west. (thing 30)
  11. facing north-west. (thing 31)
  12. facing north-east. (thing 32)
  13. facing north. (thing 33)
  14. facing north. (thing 34)


Map data[edit]

Things 310
Vertices 2345*
Linedefs 2173
Sidedefs 3718
Sectors 439
* The vertex count without the effect of node building is 1759.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]