BITMAN: Bitman Graveyard (Reelism)
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Reelism maps |
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Reelism |
Gold: Expansion Pack 3
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This level occupies the map slot BITMAN. For other maps with a non-standard slot, see Category:Non-standard map slots.
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BITMAN: Bitman Graveyard is the first secret map of Reelism, which can be accessed from the Lobby map. It was designed by Kinsie.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 152 |
Vertices | 2093 |
Linedefs | 2519 |
Sidedefs | 4293 |
Sectors | 448 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Bitman Graveyard is based on the two completed levels of Bitman Zeta, an old cancelled 8-bit NES-styled mod of Kinsie's that may have influenced Mega Man 8-Bit Deathmatch. It was added as a secret level as a "surprise" for Kinsie during development.
Trivia[edit]
The map-specific jackpot spawns a large amount of Jumper enemies from the original Bitman Zeta throughout the level.