BSPCOMP

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BSPCOMP
Codebase BSP v1.2, DEU, IDBSP, WARM v1.4
Developer(s) Joshua Jackson
Initial release 1.0 (1995-11-13, 29 years ago)
Latest release 1.0 (1995-11-13, 29 years ago)
Development status Discontinued
Written in Pascal
Target platform DOS

BSPCOMP (stands for BSP compiler) is a node builder for Doom, Doom II, and Heretic, developed in 1995 by Joshua Jackson. BSPCOMP v1.0 was released on November 13, 1995. It is the only known release. BSPCOMP's source code was never released.

Features[edit]

Usage[edit]

Command: BSPCOMP {infile[.wad]} [outfile[.wad]] [-h] [-l[levname]] [-e] [-f] [-o]

Parameters:

  • infile - the name of the input WAD file;
  • outfile - the name of the output WAD file;
  • -h - display the parameter help screen;
  • -l[levname] - process level data only, without copying other resources into the output file. If levname contains the valid level name, then only that level is processed;
  • -e - expand levels in the input file to 200% of their size;
  • -f - mirror the level layout relative to the Y axis (this feature was copied from WARM);
  • -o - make the compiler to perform an exhaustive search for the best partition lines.

External links[edit]


Source code genealogy
Based on Name Base for
BSP v1.2 BSPCOMP Closed source
DEU
IDBSP
WARM v1.4