Belial's Bad Brain
From DoomWiki.org
Belial's Bad Brain | |
---|---|
![]() | |
Author | Alexander S. |
Port | Limit-removing |
IWAD | Doom II |
Year | 2008 |
Link | Doomworld/idgames |
![]() | This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Belial's Bad Brain is a single-level PWAD for Doom II meant for limit removing source ports. It was designed by Alexander S. (Eternal) and uses the music track "Somewhere Over the Horizon" by Mark Klem, originally from Requiem.
The second of Eternal's slaughter maps, Belial's Bad Brain originated as a four-hour speedmapping submission to a contest held on Doom Power, and was later modified and greatly expanded for its standalone release.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Lower the southwest column at the start to get an invulnerability. (sector 50)
- After you get the red key, return to the hub and enter the northeast compartment. Open the satyr face to find a megaarmor. (sector 164)
- Climb the steps at the northwest end up to a door. Open it and go to the east alcove, opening the wall there to get a megasphere. (sector 246)
- At the southwest end, head towards the steps and use the wall south of them to find an invulnerability. (sector 1122)
Bugs[edit]
Demo files[edit]
This WAD features a single built-in demo, DEMO1, by Nikolay Kamnev (Heretic). It requires Doom II v1.9 to be viewed and runs for 35:04.97 (73674 tics), showing off the level on Ultra-Violence.
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 34:20.80 | blob1024 | 2013-03-16 | bbb-3420.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on August 26, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing north. (thing 125)
- facing south. (thing 631)
- facing north-west. (thing 854)
- facing south. (thing 855)
Statistics[edit]
Map data[edit]
Things | 2623 |
Vertices | 19742* |
Linedefs | 17539 |
Sidedefs | 28563 |
Sectors | 1244 |
Things[edit]
This level contains the following numbers of things per skill level:
|