Bilbo's Smegging WAD
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Bilbo's Smegging WAD | |
---|---|
The starting area with the blue key in front | |
Author | Brad Spencer |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Bilbo's Smegging WAD is a single-level PWAD for Doom that was designed by Brad Spencer (Bilbo) and released in July 1994. It uses the music track "CHRIS3.MID" by an unknown author.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- West of the start is a secret door leading to a switch which on pressing reveals a shotgun. Getting the shotgun activates a crushing ceiling in the blue key room. (sector 94)
- The outdoor area with the river has two pillars. The south-west one opens on pressing to reveal a shotgun guy and a teleporter which takes you to the other pillar. There is a door to the south, which counts as a secret, which allows you out. (sector 69)
- After going through the first yellow door, take either of the lifts up. West of the door is a light section of wall which is a secret door leading to a megaarmor, four clips, and an imp. (sector 36)
- The maze south of #3 has a secret door in the north-west leading to a BFG9000. (sector 118)
- The room south of the maze has a staircase leading up to a soul sphere. From here it is possible to access the tops of the crates, where there is a backpack, a chainsaw, eight health bonuses and eight armor bonuses. On multiplayer there is also a shotgun and a box of shotgun shells. (sector 101)
Bugs[edit]
Demo files[edit]
This WAD features a single built-in demo, DEMO1, by the author. It requires Doom v1.2 to be viewed and runs for 0:51.66 (1808 tics), showing off the level on Hurt Me Plenty.
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 6:50.77 | Michael Novikov | 2002-11-22 | bilbo11_mn.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | |||||
NoMo | 1:05.46 | Santtu Pesonen (MFG38) | 2024-01-09 | bilbo11o10546.zip |
The data was last verified in its entirety on January 27, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains seventeen spawn points:
- facing north-west. (thing 46)
- facing east. (thing 180)
- facing south. (thing 181)
- facing south. (thing 286)
- facing west. (thing 288)
- facing east. (thing 289)
- facing west. (thing 290)
- facing east. (thing 291)
- facing east. (thing 292)
- facing north. (thing 293)
- facing north-west. (thing 294)
- facing south-west. (thing 296)
- facing north. (thing 297)
- facing south-west. (thing 298)
- facing west. (thing 299)
- facing north. (thing 300)
- facing west. (thing 301)
Statistics[edit]
Map data[edit]
Things | 345 |
Vertices | 828* |
Linedefs | 893 |
Sidedefs | 1375 |
Sectors | 182 |
Things[edit]
This level contains the following numbers of things per skill level:
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