The starting areaThe starting area
Author Russell Lauzon
Port Vanilla Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Blastem is a single-level PWAD for Doom that was released in June 1994. It was designed by Russell J. Lauzon and uses a MIDI rendition of the Terminator main theme as its music track.


Map of Blastem
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


There are no official secrets on this map.


Demo files[edit]

This WAD features a single built-in demo, DEMO1, by the author. It requires Doom v1.2 to be viewed and runs for 4:29.86 (9445 tics), showing off the level on Ultra-Violence.

Areas / screenshots[edit]


As this level does not contain any secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on November 30, 2021.


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 113)
  2. facing west. (thing 114)
  3. facing west. (thing 115)
  4. facing north. (thing 116)
  5. facing south. (thing 117)
  6. facing west. (thing 118)


Map data[edit]

Things 282
Vertices 690*
Linedefs 748
Sidedefs 1077
Sectors 192
* The vertex count without the effect of node building is 569.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]