Bleak House
From DoomWiki.org
Bleak House | |
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Author | Derek Waters |
Port | Vanilla Doom |
IWAD | Doom II |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Bleak House is a single-level PWAD for Doom II, designed by Derek Waters and released in September, 1994. It is based around a large mansion, with emphasis in exploration and close-quarters combat.
This level appears on Maximum Doom as D2HOUSE.WAD.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the corridors at the east side, raise some steps to the east and head south at the top. Open the south wall to get a stimpack (not on Ultra-Violence or higher), a medikit (only on Hey, Not Too Rough or lower), and a computer area map. (sector 41)
- In the library, go into the south fireplace to teleport to a rocket launcher on a table. (sector 43)
- In the northeast room, flip the switch for the lift and take it up. Move a bit north and open the west wall to find a box of rockets, a box of shotgun shells, and a soul sphere. You can also access this secret from the north room by climbing the steps and opening the northeast wall. (sector 82)
- In the study room at the south end, enter the fireplace and zigzag, getting a shotgun. Climb the steps to get a box of rockets and a soul sphere (only on Hey, Not Too Rough or lower). Climb again to get a medikit (not on Ultra-Violence or higher) and another box of rockets. (sector 198)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on March 24, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains seven spawn points:
- facing north. (thing 190)
- facing south-east. (thing 191)
- facing south. (thing 192)
- facing north. (thing 193)
- facing south. (thing 197)
- facing south-east. (thing 199)
- facing south-east. (thing 200)
Statistics[edit]
Map data[edit]
Things | 224 |
Vertices | 1169* |
Linedefs | 1275 |
Sidedefs | 1798 |
Sectors | 266 |
Things[edit]
This level contains the following numbers of things per skill level:
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