The Bloodscourge, firing at an
ettin.
A stained-glass depiction of Bloodscourge.
The Bloodscourge is a weapon from Hexen, used by Daedolon the Mage. It takes the form of a long, gnarled wooden staff with a large swirling red orb set into the skull-shaped headpiece. As with the Quietus and Wraithverge, the Bloodscourge needs to be assembled from the appropriate segments—stick, stub and skull—found throughout the game before it can be used.
When assembled, it shoots three rotating bladed fireballs which home in on enemies, often tearing through them and continuing on until they hit a wall or other object. The fireballs can be repelled by the heresiarch, centaur/slaughtaur, players using Discs of Repulsion, and the mage class while the Icon of the Defender is active. When repelled, the fireballs will return and target the one who originally fired the weapon. If that person happens to also have a shield active, the fireballs will continue to bounce back and forth until one of the shields wears off or they hit an obstacle. The Bloodscourge uses 15 blue mana and 15 green mana to fire.
Because of the Bloodscourge's combination of fast travel speed and slow homing ability, it may take some practice before the player can use the weapon to its fullest effect. Getting the enemies to form into a straight line pointing at the player often works best, and lessens the likelihood of the fireballs hitting a wall too early. It can be particularly deadly in wide open spaces, where the fireballs can circle around and strike enemies multiple times before exploding.
Bloodscourge data
|
Thing type |
23 (decimal), 17 (hex) - stick 22 (decimal), 16 (hex) - stub 21 (decimal), 15 (hex) - skull
|
Enum |
MT_MW_STAFF3 (268) - stick MT_MW_STAFF2 (267) - stub MT_MW_STAFF1 (266) - skull
|
Appears in |
Hexen demo - stick Hexen /DDC expansion - all
|
Radius |
20
|
Height |
16
|
Class |
Weapon Pickup
|
Flags |
1 (decimal) 00000001 (hex)
|
Flags list |
0: Can be picked up
|
Flags2 |
524288 (decimal) 00080000 (hex)
|
Flags2 list |
19: Float bobbing movement
|
Spawns |
MT_MSTAFF_FX2
|
|
Weapon attributes
|
Weapon slot |
4
|
Included mana |
20 green & 20 blue (30 on skills 1 & 5)
|
Mana use |
15 green & 15 blue
|
Shots per minute |
105.0
|
Sound |
SAMPLE11 (assembly)
|
State |
Sprite |
Frames
|
Before pickup |
WMS3 - stick WMS2 - stub WMS1 - skull |
1 [A]
|
Wielded |
MSTF |
35 [AAAAAABBBBBBCCCCCCDDDDDDEEEEEEFFFFF]
|
Firing |
MSTF |
8 [GHHIIIJA]
|
Refiring |
MSTF |
7 [GHHIIIJ]
|
|
Ranged attack
|
Type |
Projectile
|
Enum |
MT_MSTAFF_FX2 (259)
|
Velocity |
17 map units per tic (595 map units per second)
|
Damage |
4-32 (direct hit) 0-80 (blast radius) 4-112 (direct hit + blast radius)
|
Radius |
20
|
Height |
8
|
Sprite |
MSP2
|
Frames |
4 [ABCD] (in flight) 5 [EFGHI] (impact)
|
Sound |
MAGE4 (firing) MAGEBALL (impact)
|
Flags |
67088 (decimal) 00010610 (hex)
|
Flags list |
4: No blocklinks (Inert) 9: No gravity 10: Drops off ledges 16: Projectile
|
Flags2 |
1092681856 (decimal) 41210080 (hex)
|
Flags2 list |
7: No teleport 16: Fire damage 21: Projectile can impact 24: Activates projectile cross line 30: Seeker projectile
|
Appearance statistics[edit]
In the IWADs the Bloodscourge stick is first encountered on these maps per skill level:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
Hub 1: Seven Portals (map) |
Hub 1: Seven Portals (map) |
Hub 1: Seven Portals (map)
|
Hub 2: Shadow Wood |
- |
- |
-
|
Hub 3: Heresiarch's Seminary |
- |
- |
-
|
Hub 4: Castle of Grief |
- |
- |
-
|
Hub 5: Necropolis |
- |
- |
-
|
Expansion Hub 1: Blight |
Hub 1: Ruined Village |
Hub 1: Ruined Village |
Hub 1: Ruined Village
|
Expansion Hub 2: Constable's Gate |
Hub 2: Armory |
Hub 2: Armory |
Hub 2: Armory
|
Expansion Hub 3: Nave |
- |
- |
-
|
Expansion Hub 4: Transit |
Hub 4: Castle of Pain |
Hub 4: Castle of Pain |
Hub 4: Castle of Pain
|
|
The Bloodscourge stub is first encountered on these maps:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
- |
- |
-
|
Hub 2: Shadow Wood |
Hub 2: Hypostyle |
Hub 2: Hypostyle |
Hub 2: Hypostyle
|
Hub 3: Heresiarch's Seminary |
- |
- |
-
|
Hub 4: Castle of Grief |
- |
- |
-
|
Hub 5: Necropolis |
- |
- |
-
|
Expansion Hub 1: Blight |
Hub 1: Badlands |
Hub 1: Badlands |
Hub 1: Badlands
|
Expansion Hub 2: Constable's Gate |
Hub 2: Armory |
Hub 2: Armory |
Hub 2: Armory
|
Expansion Hub 3: Nave |
- |
- |
-
|
Expansion Hub 4: Transit |
Hub 4: Castle of Pain |
Hub 4: Castle of Pain |
Hub 4: Castle of Pain
|
|
The Bloodscourge skull is first encountered on these maps:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
- |
- |
-
|
Hub 2: Shadow Wood |
- |
- |
-
|
Hub 3: Heresiarch's Seminary |
Hub 3: Heresiarch's Seminary (map) |
Hub 3: Heresiarch's Seminary (map) |
Hub 3: Heresiarch's Seminary (map)
|
Hub 4: Castle of Grief |
- |
- |
-
|
Hub 5: Necropolis |
- |
- |
-
|
Expansion Hub 1: Blight |
Hub 1: Pyre |
Hub 1: Pyre |
Hub 1: Pyre
|
Expansion Hub 2: Constable's Gate |
Hub 2: Constable's Gate |
Hub 2: Constable's Gate |
Hub 2: Constable's Gate
|
Expansion Hub 3: Nave |
- |
- |
-
|
Expansion Hub 4: Transit |
Hub 4: Castle of Pain |
Hub 4: Castle of Pain |
Hub 4: Castle of Pain
|
|
The IWADs contain the following numbers of Bloodscourge sticks per skill level:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
1 |
1 |
1
|
Hub 2: Shadow Wood |
0 |
0 |
0
|
Hub 3: Heresiarch's Seminary |
0 |
0 |
0
|
Hub 4: Castle of Grief |
0 |
0 |
0
|
Hub 5: Necropolis |
0 |
0 |
0
|
Hexen |
1 |
1 |
1
|
Expansion Hub 1: Blight |
1 |
1 |
1
|
Expansion Hub 2: Constable's Gate |
1 |
1 |
1
|
Expansion Hub 3: Nave |
0 |
0 |
0
|
Expansion Hub 4: Transit |
1 |
1 |
1
|
Deathkings of the Dark Citadel |
3 |
3 |
3
|
|
They contain the following numbers of Bloodscourge stubs:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
0 |
0 |
0
|
Hub 2: Shadow Wood |
1 |
1 |
1
|
Hub 3: Heresiarch's Seminary |
0 |
0 |
0
|
Hub 4: Castle of Grief |
0 |
0 |
0
|
Hub 5: Necropolis |
0 |
0 |
0
|
Hexen |
1 |
1 |
1
|
Expansion Hub 1: Blight |
1 |
1 |
1
|
Expansion Hub 2: Constable's Gate |
1 |
1 |
1
|
Expansion Hub 3: Nave |
0 |
0 |
0
|
Expansion Hub 4: Transit |
1 |
1 |
1
|
Deathkings of the Dark Citadel |
3 |
3 |
3
|
|
They contain the following numbers of Bloodscourge skulls:
|
Cooperative
|
Game / Hub |
1-2 |
3 |
4-5
|
Hub 1: Seven Portals |
0 |
0 |
0
|
Hub 2: Shadow Wood |
0 |
0 |
0
|
Hub 3: Heresiarch's Seminary |
1 |
1 |
1
|
Hub 4: Castle of Grief |
0 |
0 |
0
|
Hub 5: Necropolis |
0 |
0 |
0
|
Hexen |
1 |
1 |
1
|
Expansion Hub 1: Blight |
1 |
1 |
1
|
Expansion Hub 2: Constable's Gate |
2 |
2 |
2
|
Expansion Hub 3: Nave |
0 |
0 |
0
|
Expansion Hub 4: Transit |
1 |
1 |
1
|
Deathkings of the Dark Citadel |
4 |
4 |
4
|
|
Other appearances[edit]
- In Serious Sam: The Second Encounter, the final boss, Mordekai The Summoner, wields a staff that looks very similar to the Bloodscourge. It is also debatable that the foe as a whole bears more than a passing similarity to D'Sparil, the final boss of Heretic.