Bloody Experience

From DoomWiki.org

Bloody Experience
Starting viewStarting view
Author Noise
Port Boom-compatible
IWAD Doom II
Year 2021
Link Doomshack
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Bloody Experience is a single-level PWAD created by Noise in December 2021, for Doom II and Boom-compatible source ports. It was devised for a community project of his, which was cancelled shortly after it was announced. The premise of said project was building up challenging maps (targeting the MBF21 standard) restricted to thirty monsters. It uses the MIDI piece "Laboratory Dimentia [sic]" by Maxime Tondreau (Psychedelic Eyeball). The par time defined in MAPINFO, as well as in UMAPINFO, is 5:00.

Walkthrough[edit]

Map of Bloody Experience
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on June 16, 2022.

Statistics[edit]

Map data[edit]

Things 211
Vertices 2526*
Linedefs 2843
Sidedefs 5107
Sectors 830
* The vertex count without the effect of node building is 2073.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]