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This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
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Boom is a single-level PWAD for Doom II. It was designed by Malcolm Sailor and released as part of his DS-61-3 collection in 1996.
- 1 Walkthrough
- 2 Areas / screenshots
- 3 Speedrunning
- 4 Statistics
- 5 Technical information
- 6 Inspiration and development
- 7 Trivia
- 8 See also
- 9 Sources
- 10 External links
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Other points of interest
- Press the switch behind the start to get a shotgun. (sector 4)
Areas / screenshots
Routes and tricks
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 6, 2021.
This level contains the following numbers of things per skill level: