This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Boom is a single-level PWAD for Doom II. It was designed by Malcolm Sailor and released as part of his DS-61-3 collection in 1996.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Press the switch behind the start to get a shotgun. (sector 4)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
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.zip |
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Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 504.
This level contains the following numbers of things per skill level:
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]