Boris Iwanski
From DoomWiki.org
Boris Iwanski (formerly known as Tarin) is a long-term member of the Doom community from Germany and author of a variety of PWADs, including the Forgotten Base series, a number of Freedoom resources and several early Skulltag levels. He was the owner and webmaster of the WADs in Progress website until its shutdown in October 2019. After making programming contributions to level editor Doom Builder 2, he helps to maintain its fork Ultimate Doom Builder. He received a Codeaward at the 2022 Cacowards for his submissions to Ultimate Doom Builder.
Contents
Body of work[edit]
1999[edit]
2000[edit]
- Forgotten Base Special Edition aka fbase1-4 (Doomworld/idgames)
2001[edit]
- Doomworld Speedmapping Compilation:
- Session #1, MAP12
- Session #3, MAP09
- Session #4, MAP17
- Session #7, E1M7
- Skulltag
- D2CTF1: McKinley Heritage
- D2CTF3: Verflutcher Temple
- included in Skulltag versions 0.91 to 0.97d5
2002[edit]
- NiGHTMARE Speedmapping Compilation:
- Session #2, MAP06
- Session #3, MAP03
- Session #4, MAP01, MAP02, MAP03, MAP06
- Session #5, MAP03
- Session #7, MAP07
- Session #8, MAP01 (with Nick Baker (NiGHTMARE), Mike Watson (Cyb), Joe Pallai, Kenny Coughlan (KennyJC) and Kim Bach (Torn))
- 10 Sectors (Doomworld/idgames)
- Energy Control aka Forgotten Base 5 (Doomworld/idgames)
- Telesky (Doomworld/idgames)
- Skulltag
- D2DM8: Dark Estate
- included in Skulltag versions 0.93 to 0.95k
- D2DM8: Dark Estate
2003[edit]
- NiGHTMARE Speedmapping Compilation:
- Session #9, MAP06
- Session #10, MAP03
- Session #11, MAP01
- FBase 6: Remanasu (Doomworld/idgames)
- Skulltag
2004[edit]
- Exquisite Corpse (Doomworld/idgames) (with 11 other level designers)
- Community Chest 2 (Doomworld/idgames)
2017[edit]
2018[edit]
2020[edit]
- Isolation (Doomworld forums thread)
- Strain 1, MAP10: Demonic Phlegm Usurpation
2022[edit]
External links[edit]
- Iwanski's personal webpage (archived 🗺) from 2003
- Tarin's Doom place (archived 🏛) from 2001
- Tarin's DooM place (archived 🏛) from 2000
- WIP - WADs in Progress (archived 🏛)
- A short interview on Icarusweb