This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
Brotherhood of Ruin: The Lost Temple is a single-level PK3 for Doom II and the ZDoom source port that was released on August 14, 2013. It was designed by Kristian Aro (Nebula) and uses the music track "Ded" by Kevin Schilder, from Heretic. It is a large map in the style of Kristian's episode replacement The Brotherhood of Ruin.
Walkthrough[edit]
Map of Brotherhood of Ruin: The Lost Temple
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the east side on the outer walkways, go to the center and straferun northwest so that you go over the railing. This secret area contains a soul sphere. (sector 2542)
- Head west from the red key, then north when you can to get to a lift. Take it up, then jump southeast to the face, which will open revealing a computer area map and boxes of rockets. (sector 3645)
- When you get to the rocky cave at the southwest end, go to the southwest corner of the hall and lower the wall there to get a medikit and partial invisibility. (sector 6119)
- After opening the temple entrance east of the northwest courtyard, head there. Head north and west until you see two openings to the west with a face in between them. Use the face to find a switch, which opens a wall to the south which has energy cells, health bonuses, armor bonuses, and an invulnerability. (sector 10772)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on April 9, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 15064.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
16 |
20 |
24
|
Shotgun guy |
23 |
26 |
35
|
Heavy weapon dude |
12 |
16 |
17
|
Imp |
63 |
76 |
93
|
Lost soul |
4 |
5 |
7
|
Demon |
31 |
37 |
39
|
Spectre |
7 |
9 |
12
|
Revenant |
17 |
26 |
32
|
Cacodemon |
10 |
11 |
13
|
Pain elemental |
4
|
Hell knight |
16 |
20 |
22
|
Baron of Hell |
10
|
Arachnotron |
6
|
Mancubus |
9 |
11 |
12
|
Arch-vile |
4 |
6 |
6
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
7
|
Box of bullets |
24
|
4 shotgun shells |
25
|
Box of shotgun shells |
18
|
Rocket |
7
|
Box of rockets |
41
|
Energy cell |
17
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
22
|
Medikit |
17
|
Armor |
3
|
Megaarmor |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
51
|
Health bonus |
43
|
Supercharge |
2
|
Megasphere |
1
|
Backpack |
2
|
Berserk |
1
|
Computer area map |
1
|
Invulnerability |
1
|
Partial invisibility |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
30
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]