Burial Ground

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Burial Ground
The starting areaThe starting area
Author Ken Phipps
Port Vanilla Heretic
IWAD Heretic
Year 2000
Link Doomworld/idgames
This level occupies the map slot E1M6. For other maps which occupy this slot, see Category:E1M6.
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Burial Ground is a single-level PWAD for Heretic, designed by Ken Phipps and uploaded to the /idgames archive in May 2000. The level takes place around a massive burial ground, stone fortresses, and crypts. It is themed around stone textures with nightly ambience, with the majority of the level taking place in outdoors areas. It includes new graphics and custom textures.

Walkthrough[edit]

Map of Burial Ground
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed (normal exit)
SM speed (secret exit) 3:40.11 Andrew Wood (Catoptromancy) 2023-05-22 bu-340.zip
SM max
BP speed (normal exit)
BP speed (secret exit)
BP max
NM speed (normal exit)
NM speed (secret exit)
Tyson
Pacifist (normal exit)
Pacifist (secret exit)

The data was last verified in its entirety on May 27, 2023.

Statistics[edit]

Map data[edit]

Things 380
Vertices 2949*
Linedefs 2656
Sidedefs 3923
Sectors 342
* The vertex count without the effect of node building is 2308.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]