Burial at Sea
From DoomWiki.org
| Burial at Sea | |
|---|---|
| Add a screenshot and caption | |
| Author | phoo |
| Port | Boom-compatible |
| IWAD | Doom II |
| Year | 2026 |
| Link | Doomworld forums post |
This level occupies the map slot MAP01. For other maps which occupy this slot, see Category:MAP01.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Burial at Sea is a single-level PWAD for Doom II and a Boom-compatible source port. It was designed by phoo and uses the music track "Death's Toll" by Stuart Rynn (stewboy). It was placed first in the 2 Decades of Dooming mapping contest.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the main area, go up the west steps, but before the gate, get on the ledge south of the steps, then to the lone armor bonus. Lower the south wall there to find a berserk pack. (sector 933)
- In the graveyard, there is a yard in the southwest with some supplies. Go to the gravestone southeast of the yard and find a small switch on its south side, which lowers the walls to that yard. You can now get a backpack, an energy cell, a rocket, and shotgun shells. (sector 2200)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on May 5, 2026.
Statistics[edit]
Map data[edit]
| Things | 641 |
| Vertices | 17600* |
| Linedefs | 17199 |
| Sidedefs | 31501 |
| Sectors | 3773 |
* The vertex count without the effect of node building is 13814.
Things[edit]
This level contains the following numbers of things per skill level:
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