By the Pain I See In Others

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By the Pain I See In Others
Standing atop the outdoor portion of the sewage processing plant.Standing atop the outdoor portion of the sewage processing plant.
Author Patrik Höglund
Port Vanilla Doom
IWAD Doom II
Year 2004
Link Doomworld/idgames
This level occupies the map slot MAP16. For other maps which occupy this slot, see Category:MAP16.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

By the Pain I See In Others is a single-level PWAD for Doom II that was designed by Patrik Höglund (Grul). It was released on May 9, 2004. The map is set in a sewage processing facility sitting atop a mountain range.

Walkthrough[edit]

Map of By the Pain I See In Others
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Head south from the start and behind a column to get an energy cell. (sector 575)
  2. Open the first door and use the slimy wall to the northwest to find a box of ammo. (sector 377)
  3. At the two switches near the blue key, press the left switch, then quickly fall into the nukage to the south, head around the blue key platform, run south, drop down, and head east to get a megaarmor and a medikit before it rises. (sector 380)
  4. Open a blue door to a small room with a switch, which opens the door to the large lift to the south. Flip the switch on that lift to lower the lift. As it lowers, jump south to the column to get a computer area map. (sector 294)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 6:40.09 Maribo 2023-02-25 bypnm640.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 3:01.54 Santtu Pesonen (MFG38) 2023-08-05 bypaino30154.zip

The data was last verified in its entirety on September 30, 2023.

Statistics[edit]

Map data[edit]

Things 696
Vertices 3801*
Linedefs 3988
Sidedefs 5956
Sectors 616

* The vertex count without the effect of node building is 3262.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The WAD likely takes its title from the Opeth song of the same name.

See also[edit]

Sources[edit]

External links[edit]