C2M6_B: Hades (Wolfenstein: Blade of Agony)
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Wolfenstein: Blade of Agony maps |
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The Staff of Kings |
Shadows of the Reich
|
The Final Confrontation
INTRO
M1_A
M1_B
M2
M3_A
M3_B
M4 |
Commander Keen bonus |
This level occupies the map slot C2M6_B. For other maps with a non-standard slot, see Category:Non-standard map slots.
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C2M6_B: Hades is the eighth map in the Shadows of the Reich episode of Wolfenstein: Blade of Agony. It was designed by Daniel Gimmer (Tormentor667) and Dean Ascher (DoomJuan), and uses the music track "". The par time defined in MAPINFO is 14:59.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- At the north end of the freight area, head to the northwest door to get coins. (sector 1331)
- At the east end, head to the storage area at the south and head to the second floor. Break the vent and avoid the fans as you run south to a golden crown. (sector 4836)
- In the water at the east side with the underwater mines, swim to the northwest end to get a large treasure chest and a chest key. (sector 366)
- In the same water area, swim all the way south to get gold bars. (sector 4780)
- At the entrance to the shipyard (after the long street), climb the crates and go behind them. Head south to get some coins. (sector 4094)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 28, 2024.
Statistics[edit]
Map data[edit]
Things | 4098 |
Vertices | 17720 |
Linedefs | 21870 |
Sidedefs | 37400 |
Sectors | 5019 |
Things[edit]
This level contains the following numbers of things per skill level:
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