CONF01: Strait Start (Confinement 256)

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Confinement 256 maps 01-10

(01 - 10)
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
41 42 43 44 45 46 47 48 49 50
51 52 53 54 55 56 57 58 59
Secret maps: 00 E1M1

This level occupies the map slot CONF01. For other maps with a non-standard slot, see Category:Non-standard map slots.
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CONF01: Strait Start is the first map of Confinement 256. It was designed by Devon Barnett (Xyzzy01) and uses the music track "".

Walkthrough[edit]

Map of Strait Start
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. To get the shotgun, shoot the series of switches south of the exit line until you get to the bright switch. Stand on the teleporter and shoot that last switch, which raises the teleporter. Run to the crate to get the shotgun. Note that you have only one shot at this secret. (sector 1)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 21, 2022.

Statistics[edit]

Map data[edit]

Things 27
Vertices 177*
Linedefs 206
Sidedefs 304
Sectors 42
* The vertex count without the effect of node building is 162.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]