CONF47: Tower'in Hell (Confinement 256)

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Confinement 256 maps 41-50

01 02 03 04 05 06 07 08 09 10
11 12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
31 32 33 34 35 36 37 38 39 40
(41 - 50)
51 52 53 54 55 56 57 58 59
Secret maps: 00 E1M1

This level occupies the map slot CONF47. For other maps with a non-standard slot, see Category:Non-standard map slots.
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CONF47: Tower'in Hell is the forty-seventh map of Confinement 256. It was designed by Mosshopper and uses the music track "".

Walkthrough[edit]

Map of Tower'in Hell
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Shoot the switch on the left side, then the one on the right side, which opens up both secrets in the map containing a shotgun and shotgun shells. (sector 9)
  2. See Secret #1. (sector 10)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on March 21, 2022.

Statistics[edit]

Map data[edit]

Things 33
Vertices 229*
Linedefs 172
Sidedefs 278
Sectors 25
* The vertex count without the effect of node building is 148.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]