CONF48: Deadly Hell (Confinement 256)
From DoomWiki.org
Confinement 256 maps 41-50 |
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01
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This level occupies the map slot CONF48. For other maps with a non-standard slot, see Category:Non-standard map slots.
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CONF48: Deadly Hell is the forty-eighth map of Confinement 256. It was designed by ShotgunDemolition and uses the music track "Battle with Guyra" by Koji Endo from King's Field II.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed (normal exit) | |||||
UV speed (secret exit) | |||||
NM speed (normal exit) | |||||
NM speed (secret exit) | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist (normal exit) | |||||
UV pacifist (secret exit) |
The (absence of) data was last verified in its entirety on March 21, 2022.
Statistics[edit]
Map data[edit]
Things | 6 |
Vertices | 60* |
Linedefs | 52 |
Sidedefs | 100 |
Sectors | 14 |
Things[edit]
This level contains the following numbers of things per skill level:
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