Call of Dooty
From DoomWiki.org
Call of Dooty | |
---|---|
Author | Matthew Christian |
Ports | ZDoom, GZDoom |
IWAD | Doom |
Year | 2011 |
Link | ZDoom forums thread |
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Call of Dooty is a single-level PWAD for Doom using the ZDoom/GZDoom source ports. It was designed by Matthew Christian (Chubzdoomer) and came out in November 2011.
Call of Dooty is a remake of the classic E1M1: Hangar level, parodying contemporary first-person shooters with their features like linear level design, disrupting cutscenes, and regenerating health.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain any secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on November 30, 2021.
Statistics[edit]
Map data[edit]
Things | 78 |
Vertices | 512* |
Linedefs | 497 |
Sidedefs | 711 |
Sectors | 85 |
Things[edit]
This level contains the following numbers of things per skill level:
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Technical information[edit]
Inspiration and development[edit]
Trivia[edit]
See also[edit]
Sources[edit]
External links[edit]
- Doomworld forums thread
- ZDoom forums thread with working download