Castle1
From DoomWiki.org
Castle1 | |
---|---|
The starting area | |
Author | James Legg |
Port | Vanilla Doom |
IWAD | Doom |
Year | 1994 |
Link | Doomworld/idgames |
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
Castle1 (or JAL_CAS1.WAD) is a single-level PWAD for Doom, designed by James Legg and released in May 1994. The map is themed around a small dungeon. Despite the title of the WAD file, claiming this map to be set in a castle, it does not prominently feature characteristics found in an actual castle map.
This level appears on Maximum Doom as part of the WADPAK22.WAD compilation, found in slot E3M1.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the big room on the west side, open the east wall between the passages to get a megaarmor. (sector 8)
- At the exit door, open the north wall to get a green armor. (sector 32)
- In a room on the east side, open the west wall near a head on a stick to get a rocket launcher. (sector 39)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 0:59.49 | BFGandorf | 2024-01-19 | jal_cas1e2m1m-5949.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on January 27, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south. (thing 63)
- facing south. (thing 64)
- facing south. (thing 65)
- facing south. (thing 66)
- facing south. (thing 67)
- facing south. (thing 68)
Statistics[edit]
Map data[edit]
Things | 69 |
Vertices | 267* |
Linedefs | 287 |
Sidedefs | 400 |
Sectors | 61 |
Things[edit]
This level contains the following numbers of things per skill level:
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