The starting areaThe starting area
Author James Legg
Port Vanilla Doom
Year 1994
Link Doomworld/idgames
This level occupies the map slot E2M1. For other maps which occupy this slot, see Category:E2M1.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

Castle1 (or JAL_CAS1.WAD) is a single-level PWAD for Doom, designed by James Legg and released in May 1994. The map is themed around a small dungeon. Despite the title of the WAD file, claiming this map to be set in a castle, it does not prominently feature characteristics found in an actual castle map.

This level appears on Maximum Doom as part of the WADPAK22.WAD compilation, found in slot E3M1.


Map of Castle1
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the big room on the west side, open the east wall between the passages to get a megaarmor. (sector 8)
  2. At the exit door, open the north wall to get a green armor. (sector 32)
  3. In a room on the east side, open the west wall near a head on a stick to get a rocket launcher. (sector 39)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:01.40 Napsalm 2023-04-11
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on April 16, 2023.


Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 63)
  2. facing south. (thing 64)
  3. facing south. (thing 65)
  4. facing south. (thing 66)
  5. facing south. (thing 67)
  6. facing south. (thing 68)


Map data[edit]

Things 69
Vertices 267*
Linedefs 287
Sidedefs 400
Sectors 61
* The vertex count without the effect of node building is 242.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]