Castle of Iresnome

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Castle of Iresnome
The starting areaThe starting area
Author John Owens
Port Vanilla Heretic
IWAD Heretic
Year 1995
Link Doomworld/idgames
This level occupies the map slot E1M1. For other maps which occupy this slot, see Category:E1M1.
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Castle of Iresnome is a single-level PWAD for Heretic, designed by John Owens and released in March 1995. The level is meant to be played on deathmatch mode, but also includes a sufficient number of enemies in singleplayer mode – although, it is missing an exit on purpose.

Walkthrough[edit]

Map of Castle of Iresnome
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
SM speed
SM max
BP speed
BP max
NM speed
Tyson
Pacifist

The (absence of) data was last verified in its entirety on May 6, 2022.

Deathmatch[edit]

Map of Castle of Iresnome, with spawn points

Player spawns[edit]

This level contains five spawn points:

  1. facing south-east. (thing 9)
  2. facing north. (thing 10)
  3. facing north. (thing 11)
  4. facing north-east. (thing 12)
  5. facing north-east. (thing 13)

Statistics[edit]

Map data[edit]

Things 230
Vertices 1520*
Linedefs 1688
Sidedefs 2783
Sectors 401
* The vertex count without the effect of node building is 1268.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]